Vector and matrix multiplication, matrix inversion etc. The WW.Math was designed to be a .NET math component.
Here are some key features of "WW.Math":
· 2D and 3D points and vectors (plus 4D vectors).
· 2D, 3D and 4D matrices.
· 2D, 3D lines, rays, segments, polylines, polygons.
· 3D planes.
· Vector and matrix multiplication, matrix inversion etc.
· Constrained Delaunay Triangulation (2D, holes allowed).
· 2D polygon boolean operations (intersection, subtraction, union).
· Polygon area, centroid calculation.
· Uses structs for optimal speed.
Requirements:
· Required: .NET Framework 2.0 Runtime
· Recommended: .NET Framework 2.0 SDK
Limitations:
· 30 days trial